Friday 19 April 2013

Demakes as Procedural Caricature?


Wondering if there's some interesting purchase to be had on videogame demakes via the idea of 'procedural caricature'.... Bergson talks about caricaturists seizing on features/characteristics that bespeak 'recalcitrance,' immobility, the machinic; demakes take caricature from the realm of synchronic representation to that of diachronic simulation, hyperbolically approximating the most sailent (or ridiculous) routines, procedures, mechanics.... Normally the gag is pretty cheap - made in the service of making us feel fond and nostalgic, or smug and superior. There's fascinating potential in parodic software though - seems like this is sort of what Pippin Barr's latest project is getting at...

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